4 sheets tagged with "game":

Minesweeper!

It's just a good old-fashioned Minesweeper game. Click on a cell to check it for mines. If it's safe, you'll reveal the number of mines nearby. Click on a mine, and the game is over. You can choose the size of the board and the number of mines on it. For a new game, trigger a recalculation.

I couldn't figure out any way for the player to flag cells containing mines, so you'll have to settle for revealing all of the cells without mines.

I've tried to put as much of the game logic into the grid as possible. So the interface is with buttons, state is held in an object attached to each cell, and I make much use of cell ranges. This makes it a little slow, and buttons don't allow for much formatting - but this is a spreadsheet, not a games platform ;)

22 January 2009. Tagged with competition, game, minesweeper

Conway's Game of Life

Conway's Game of Life is a fun 'cellular automaton', where single celled beings live or die depending on how crowded their surroundings are. The resulting pattern is both fun and mesmerising - seeming to have a life of its own.

Because Resolver One has a cell based user interface, it is perfect for implementing 'the Game of Life' with; which is exactly what Jonathan Hartley has done. (Press F9 to recalculate and see the cells change.)

It includes a Python library that stores and calculates the state of the 'grid', and could be used to create a game of life using any Python or IronPython compatible user interface.

This spreadsheet was created for the Resolver Hacks website, and not by Resolver Systems.

13 February 2009. Tagged with game, resolverhacks

Resolver Games

Resolver Games are a class of simple learning games created as Resolver One spreadsheets.

Each Resolver Game consists of two separated spreadsheets which are called the game board and the training data. The game board is unique while the training are various and user-defined. The game board displays the training data, implements the user interface and game logic whereas the training data are user-editable textual items.

19 March 2009. Tagged with competition, game

Mad Lib using SpeechSynthesizer

This example uses the System.Speech.Synthesis.SpeechSynthesizer class that is part of the V3.5 of the .NET Framework to create a Mad Lib that will talk back to you. It was really fun to make!

Enjoy!

09 July 2009. Tagged with Funny, game, Mad Lib, Speech Synthesis

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